...it is this here:

https://www.reddit.com/r/DivinityOriginalSin/comments/70h66r/dos2_default_classes_chart/

This means wasting away talent and civil ability points like crazy when putting together a party?

I would like to NOT use the multiplayer "hack" (starting EoCApp.exe multiple times) to put together the party and I would also like to hit level 2 on the Merryweather, but as this stands, if I want Lohse as my companion as a conjurer (something I totally prefer):

1. I get the totally useless "Loremaster" to level 2 (1 is enough for act 1, because the enemies are not THAT tough), but I would really like her to have "Bartering" (while my main would get 1 into telekinesis and the rest into thievery)

2. When playing 4 instead of lone wolf 2 it's even worse... you can, basically, forget civil abilities in Fort Joy, more or less, if you don't give up on the promised freedom to choose (you want one thief, one who barters, one with lucky charm and one who persuades... but this leaves you with, I think, exactly one viable party composition)

3. Lohse as summoner gets "leadership"? Makes her suboptimal as a support summoner, because I'd like to have 10 into summoning, 2 into aero and as much as possible into hydro....

4. Again, this is made even worse when you also want to squeeze out max XP, because recruiting companions must be done at level 1 to minimize the collateral damage from the presets

Please give us a character building screen after we clicked "join me, my friend" in the recruitment dialog. Otherwise tons of civil and combat ability points are wasted.

Last edited by Firesong; 13/01/18 12:09 PM.

#JusticeForKarlach

Petition to save Karlach: https://www.change.org/p/justice-for-karlach