Another question about Osiris and how it works for performance reasons:

Does osiris directly go to the "ELSE" if a single condition was violated or does the keep checking all conditions? I'm asking because since the game has to check my script at every single attack someone does it might be better to let it return after the most unlikely condition is violated (if the Buff is set).

If Osiris checks all conditions before returning to the else statement, it might be better to pyramid the other conditions... just thinking.