OMG I figured it out.. hours and Hours wasted...
I had layers that were 3 folders deep... It seems that if I have a trigger inside a layer hierarchy like this
>Monsters
>>>>>Monster SpawnPoints
>>>>>>>>>>Zombie SpawnPoint
>>>>>>>>>>>>>>Trigger (used in a script)
The level would not reload. Crashed every time on reload level.
Now it seems to be fine with a flat folder structure. No more than 2 deep.
Example:
>Monsters
> Trigger (used in a script)
> Trigger (used in a script)
> Trigger (used in a script)
>stuff
>1 Object
>2 Object
After along night last night of getting all my layers organized I awoke to the mod not reloading and stuff actually missing on my new level.. 20 objects were totally gone... stripped out and the layers were gone too...
I think I'm back to were I was like 30 hours ago...
Last edited by Detect; 19/01/18 10:36 PM.