Originally Posted by BloodyWorth
- Story code debugging: the Errors tab will point to a wrong faulty parameter

ex.:
INIT
DB_YoDog(STRING,INTEGER)

KB

IF
stuff
AND
DB_IsPlayer(_Player)
AND
DB_YoDog(_Player,1)
THEN
do stuff;


The Error window in some cases will say parameter 2 is at fault when it is acctually parameter 1 (_Player) that has an error.
This makes debugging confusing sometimes.

This has been fixed, but unfortunately the fix won't be in the next update yet.