Thanks, I understand how to make workarounds but I'd like some insight into the behavior as it is now. There aren't a bunch of unholy workarounds in Origins to make Random actually behave randomly, so I'm looking to see if there is something unique about running in editor mode with cached data hanging around somewhere, or if there is something else I'm not accounting for.


DOS2 Mods: Happily Emmie After and The Noisy Crypt

Steam Workshop
Nexus Mods