Originally Posted by Detect
found a bug with spines I think. When I spawn a monster from a trigger.. they do not follow the path. In fact they spawn at the edge of the map, the corner were the PC spawns...spent sometime trying to debug then gave up...

Unfortunately, I currently can't look into this because I'm not on a computer that can open the editor, and I've never spawned characters from a trigger. It sounds like the first thing to work out would be how to spawn the monster where you want them to spawn because that sounds like a separate issue. You could try asking about that in the general modding section. Other than that make sure the monster being spawned has the GEN_SplinePatrol script and that it's configured correctly with the Spline's GUID.

Originally Posted by LarIlya
What did you do to make the monster follow the path?

You need to add the GEN_SplinePatrol script to the monster with the GUID of the spline. The last three images in the tutorial explain how to do that.