Does anyone know if this can be done? I tried to use the below script to apply an animation, but can't tell if there's a problem with my script, or if you just can't apply animations to any statuses not included in [url=https://docs.larian.game/Scripting_status_types]this[/url] list.
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INIT
CHARACTER:__Character
BEHAVIOUR
REACTION LoseControl, 10000
USAGE PEACE
VARS
CHECK "c1"
CharacterHasStatus(__Character,UNSTABLE)
ACTIONS
CharacterSetAnimationOverride(__Character,"stillmental")
INTERRUPT
ACTIONS
CharacterSetAnimationOverride(__Character,"")
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Script is applied to a resource, and then applied to the root template of the character I'm trying to make it work for.
I know JRaven's mod used to do something like this, but no longer works, so I wasn't sure if the functionality to do it is not available anymore, or if I'm just doing it incorrectly.
Thanks in advance if anyone has any tips!