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Joined: Sep 2016
journeyman
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journeyman
Joined: Sep 2016
So I'm not seeing the changes to skills from the most recent patch in the stats editor's tables of base-game data. For example the recent alterations to the Taunted status (Project/Shared/StatusData) or to the Taunt skill (Project/Shared/SkillData/Skill_Shout) aren't showing up in the stats editor.

Is this an oversight with the latest patch, or do patched-in changes to skills simply never show up in these tables?

Not a huge issue but I do have a mod that make many tweaks to base-game skills, and I want to make sure my overriding entries still reflect changes from patches.

Joined: Jan 2018
K
stranger
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stranger
K
Joined: Jan 2018
Just wanted to confirm you're not alone on this. My added Taunt skill works properly from my initial testing in-game, but like you said the stats for the base Taunt skill in the stats editor don't seem to reflect the patch notes.

I'm using the GOG version of the Divinity Engine on version 2.3.0.169.230.

Joined: Sep 2017
Location: Belgium, Ghent
addict
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addict
Joined: Sep 2017
Location: Belgium, Ghent
Hey guys/gals,

the current stats in-editor indeed do not reflect the latest version. We are currently working on an update to fix that and some of the other reported issues with stats/roots/... that were introduced in the latest patch smile

Sincerely,
Kevin


CTRL+K the elf
Joined: Sep 2016
journeyman
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journeyman
Joined: Sep 2016
Thanks KVN! Good to know and much appreciated.


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