Have noticed since the patch that once you add an atmosphere trigger, and then happen to move your initial distant light probe you end up in a state where the light probe is a black ball in the editor, and anything in shadow is super black. There seems to be no come back from this state, changing atmosphere level data, deleting the light probe and re applying, removing the atmosphere trigger, playing with the atmosphere settings etc, will not restore any of the atmospheres to there previous output, ie if it has shadows they are all super black, even the default atmosphere. Its almost like the gamma has been effected for shaded regions and the contrast is ramped up ending in black (shader issue?) I haven't tried adding cull triggers or region triggers, maybe they will have some effect, will update this post if they do.
Ok, I cant get it to work with an atmosphere trigger at all. But if you delete the trigger, and reset the level data to the atmosphere you want, then move the light probe, it will work again correctly
Last edited by Bivo; 05/02/18 12:25 AM.