Originally Posted by Kalrakh
Do bigger stats make you really feel like a god?

Your enemie has bigger stats too, so he is pretty much as godly as you.

Having 24 AP per turn from turn 2 on in DOS not-EE, that made you feel really like a god.

But in DOS2 you start with 4 AP at level 1 and end with 4 AP at level 20+, your damage numbers are bigger, but that is all. And skills don't get cheaper to use either over time. So every combat will most likely be the same chain of skills over and over to maximise your little pool. Very repetative.


I really don't feel it's repetitive, but I'm sure it entirely depends on how you build.
if you optimize a small skill core it might be, but my guy has a wide variety of skills that give me a variety of choices in every fight.
generally speaking, I value flexibility in these games over raw power.

my co-op buddy is using Beast, and he's pretty badass, but a lot more focused than my main guy.