EVENTS
EVENT TestEvent
VARS
CHARACTER:_Character
ON
OnCharacterStatusApplied(_Character,SCRIPTTEST)
ACTIONS
CharacterAddActionPoints(_Character,2)
IF "c1"
CharacterHasStatus(_Character,SCRIPTTEST)
THEN
CharacterRemoveStatus(_Character,SCRIPTTEST)
CharacterApplyStatus(_Character,SCRIPTWORKS,2,1)
ENDIF