It doesn't unlock automatically, you need to call 'UnlockSecretRegion()' from some kind of event.
Sweet thanks for the heads up.
IF
CharacterEnteredTrigger(_Char,_EnteredTrig)
AND
DB_SecretRegions_OnEnteredTrig(_Trig,(TRIGGERGUID)_EnteredTrig)
AND
DB_IsPlayer(_Char)
THEN
UnlockSecretRegion(_Trig);
NOT DB_SecretRegions_OnEnteredTrig(_Trig,_EnteredTrig);
This is working now.
INIT
DB_IsPlayer(CHARACTERGUID_S_GLO_CharacterCreationDummy_001_da072fe7-fdd5-42ae-9139-8bd4b9fca406);
TriggerRegisterForPlayers(TRIGGERGUID_SecretRegionTrigger_000_5ffba307-5dc8-40a7-99c4-6bf9a4d84057);
KB
IF
CharacterEnteredTrigger(_Char,TRIGGERGUID_SecretRegionTrigger_000_5ffba307-5dc8-40a7-99c4-6bf9a4d84057)
THEN
UnlockSecretRegion(TRIGGERGUID_SecretRegionTrigger_000_5ffba307-5dc8-40a7-99c4-6bf9a4d84057);