Hello everyone,
We went over the different idea, both from here, from other posts and internally.
Sadly, we came to the conclusion we will not be able to provide the suggested features.
New weapon types will not be possible as they are grounded too deep into the workings of our current stats and animation system.
As to Regulus V's questions. These limitations were known from the start and we hope to not have given the wrong idea concerning the moddability of this game aspect. Our sincerest apologies if you perceived this differently. Yes, it does mean you cannot provide custom weapon animations. This however applies mainly to the default attack and how the weapon is held while idle. You can however still provide custom models, skills and effects were needed. Personally, I would in that case create unique weapons (custom models etc. but under an existing type. E.g. putting rifles under the crossbow type) and provide them with custom skills (e.g. "Shoot"/"Laser"/"Rocket").
Sincerely,
Kevin
Last edited by Larian_KVN; 16/02/18 11:20 AM.