A 4 xbow party would definitely be much stronger, although I like having one party member with high STR to carry vendor trash.

I used to use Dominate Mind until I figured charm arrows were much easier to handle. Dominate Mind comes at a horrible AP cost without actually doing damage and sometimes charmed enemies don't contribute to the combat in any meaningful way. Some enemies are also scripted to do certain things which overrides charm altogether. In more difficult fights it's easier to use maggot grenades, but otherwise charm arrows or stun arrows work wonders and they're ultra cheap to make. Knockdown arrows are more expensive but still more useful than chicken which has a very limited range. Also, there are just too many enemies with Walk it Off to get two turns out of them. Hence I rather use special arrows for 2AP with normal damage and cc capabilities.

More on elemental affinity e.g. in this thread.