Still getting an error when the material editor attempts to generate the files with "Generate HLSL-DX11" checked, and the generated LSB file we need to add the material as a resource still isn't being generated.

Here's the error:
(Error)

Editor: Editor cache has been loaded. Duration: 5.368704 sec

Code: ObjectFactory (type ls::Decal) has grown bigger than the Maximum size (160 >= 128)
Timestamp: 28-02-2018 03:57:01:361
Function: ls::ObjectFactory<class ls::Decal,class ls::ObjectFactoryNullLocker>::GrowInternal
Location: c:\jenkins\workspace\repo\rs3.0_fw3.0\modnew\stable\lsprojects\framework\code\corelib\ObjectFactory.inl (407)
Editor: [ResourceSelector] Can not load information about recent and favorite resources. Detailed error message: Root element is missing..
Stack trace:
at System.Xml.XmlTextReaderImpl.Throw(Exception e)
at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
at System.Xml.Linq.XDocument.Load(XmlReader reader, LoadOptions options)
at System.Xml.Linq.XDocument.Load(Stream stream, LoadOptions options)
at ResourceSelectorPlugin.QuickAccessPanelResourcesProvider.Load()

Editor: Version Control: Retrieving file infos (0/1): 0 ms

Editor: Version Control: Retrieving file infos (52/813): 52 ms

Editor: Switching level to LLNWIZ_DebugLevel ...

Editor: Version Control: Retrieving file infos (157/492): 36 ms

Editor: Version Control: Retrieving file infos (1/1): 0 ms

Editor: Adding C:\Games\Steam\steamapps\common\Divinity Original Sin 2\Data\Public\NamingWizard_24295ad7-ffaa-4e6c-9b4b-8cbbbbc43f35\Assets\Textures\LLNWIZ_NamingWand_BM.dds:

Editor: Version Control: Retrieving file infos (0/1): 0 ms

Editor: Version Control: Add files (1/1): 2 ms

Editor: Version Control: Retrieving file infos (1/2): 0 ms

Art: Model with name [Preview_Plane.Preview_Plane.0] must have a minimum UV count of 2 to use the material named [Public/UserTemp/Assets/Materials/Preview/Preview_Material.lsb]. Blue debug material will be used instead.
Timestamp: 28-02-2018 04:00:21:244
Function: ls::AppliedMaterial::ReloadParameters
Location: GameEngine\AppliedMaterial.cpp (166)
Art: Model with name [Preview_Box.Preview_Box.0] must have a minimum UV count of 2 to use the material named [Public/UserTemp/Assets/Materials/Preview/Preview_Material.lsb]. Blue debug material will be used instead.
Timestamp: 28-02-2018 04:00:21:248
Function: ls::AppliedMaterial::ReloadParameters
Location: GameEngine\AppliedMaterial.cpp (166)
Art: Model with name [Preview_Sphere.Preview_Sphere.0] must have a minimum UV count of 2 to use the material named [Public/UserTemp/Assets/Materials/Preview/Preview_Material.lsb]. Blue debug material will be used instead.
Timestamp: 28-02-2018 04:00:21:248
Function: ls::AppliedMaterial::ReloadParameters
Location: GameEngine\AppliedMaterial.cpp (166)
Art: Model with name [Preview_Cylinder.Preview_Cylinder.0] must have a minimum UV count of 2 to use the material named [Public/UserTemp/Assets/Materials/Preview/Preview_Material.lsb]. Blue debug material will be used instead.
Timestamp: 28-02-2018 04:00:21:248
Function: ls::AppliedMaterial::ReloadParameters
Location: GameEngine\AppliedMaterial.cpp (166)
Editor: Version Control: Retrieving file infos (0/1): 0 ms

Editor: Version Control: Add files (1/1): 0 ms

Editor: Version Control: Retrieving file infos (0/1): 0 ms

Editor: Version Control: Add files (1/1): 0 ms

Editor: Version Control: Retrieving file infos (0/1): 0 ms

Editor: Version Control: Add files (1/1): 0 ms

Editor: Version Control: Retrieving file infos (0/1): 0 ms

Editor: Version Control: Add files (1/1): 0 ms

Editor: Version Control: Retrieving file infos (0/1): 0 ms

Editor: Version Control: Add files (1/1): 0 ms

Editor: Version Control: Retrieving file infos (0/1): 0 ms

Editor: Version Control: Add files (1/1): 0 ms

Editor: Version Control: Retrieving file infos (0/1): 0 ms

Editor: Version Control: Add files (1/1): 0 ms

Editor: Version Control: Retrieving file infos (0/1): 0 ms

Editor: Version Control: Add files (1/1): 0 ms

Editor: Version Control: Retrieving file infos (0/1): 0 ms

Editor: Version Control: Add files (1/1): 0 ms

Editor: Version Control: Retrieving file infos (0/1): 0 ms

Editor: Version Control: Add files (1/1): 0 ms

Editor: Version Control: Retrieving file infos (0/1): 0 ms

Editor: Version Control: Add files (1/1): 0 ms

Editor: Version Control: Retrieving file infos (0/1): 0 ms

Editor: Version Control: Add files (1/1): 0 ms

Editor: Version Control: Retrieving file infos (0/1): 0 ms

Editor: Version Control: Add files (1/1): 0 ms

Editor: Version Control: Retrieving file infos (0/1): 0 ms

Editor: Version Control: Add files (1/1): 0 ms

Editor: Version Control: Retrieving file infos (0/1): 0 ms

Editor: Version Control: Add files (1/1): 0 ms

Editor: Version Control: Retrieving file infos (0/1): 0 ms

Editor: Version Control: Add files (1/1): 0 ms

Editor: Version Control: Retrieving file infos (0/1): 0 ms

Editor: Version Control: Add files (1/1): 0 ms

Editor: Version Control: Retrieving file infos (0/1): 0 ms

Editor: Version Control: Add files (1/1): 0 ms

Editor: Version Control: Retrieving file infos (0/1): 0 ms

Editor: Version Control: Add files (1/1): 0 ms

Editor: Version Control: Retrieving file infos (0/1): 0 ms

Editor: Version Control: Add files (1/1): 0 ms

Editor: Version Control: Retrieving file infos (0/1): 0 ms

Editor: Version Control: Add files (1/1): 0 ms

Editor: Version Control: Retrieving file infos (0/1): 0 ms

Editor: Version Control: Add files (1/1): 0 ms

Editor: Version Control: Retrieving file infos (0/1): 0 ms

Editor: Version Control: Add files (1/1): 0 ms

Editor: Version Control: Retrieving file infos (0/1): 0 ms

Editor: Version Control: Add files (1/1): 0 ms

Editor: Version Control: Retrieving file infos (0/1): 0 ms

Editor: Version Control: Add files (1/1): 0 ms

Code: Process exited with code -1!
Process: C:\Games\Steam\steamapps\common\The Divinity Engine 2\SFG.exe
Args: "C:/Games/Steam/steamapps/common/Divinity Original Sin 2/Data/" dx11 "C:/Games/Steam/steamapps/common/Divinity Original Sin 2/Data/Public/NamingWizard_24295ad7-ffaa-4e6c-9b4b-8cbbbbc43f35/Assets/Materials/LLNWIZ_NamingWand_Material_ST_L_DX11.shd" "C:/Games/Steam/steamapps/common/Divinity Original Sin 2/Data/Public/NamingWizard_24295ad7-ffaa-4e6c-9b4b-8cbbbbc43f35/Assets/Materials/LLNWIZ_NamingWand_Material_ST_L_DX11.bshd" "C:/Games/Steam/steamapps/common/Divinity Original Sin 2/Data/Public/NamingWizard_24295ad7-ffaa-4e6c-9b4b-8cbbbbc43f35/Assets/Materials/LLNWIZ_NamingWand_Material_SK_L_DX11.shd" "C:/Games/Steam/steamapps/common/Divinity Original Sin 2/Data/Public/NamingWizard_24295ad7-ffaa-4e6c-9b4b-8cbbbbc43f35/Assets/Materials/LLNWIZ_NamingWand_Material_SK_L_DX11.bshd" "C:/Games/Steam/steamapps/common/Divinity Original Sin 2/Data/Public/NamingWizard_24295ad7-ffaa-4e6c-9b4b-8cbbbbc43f35/Assets/Materials/LLNWIZ_NamingWand_Material_STI_L_DX11.shd" "C:/Games/Steam/steamapps/common/Divinity Original Sin 2/Data/Public/NamingWizard_24295ad7-ffaa-4e6c-9b4b-8cbbbbc43f35/Assets/Materials/LLNWIZ_NamingWand_Material_STI_L_DX11.bshd" "C:/Games/Steam/steamapps/common/Divinity Original Sin 2/Data/Public/NamingWizard_24295ad7-ffaa-4e6c-9b4b-8cbbbbc43f35/Assets/Materials/LLNWIZ_NamingWand_Material_ST_D_DX11.shd" "C:/Games/Steam/steamapps/common/Divinity Original Sin 2/Data/Public/NamingWizard_24295ad7-ffaa-4e6c-9b4b-8cbbbbc43f35/Assets/Materials/LLNWIZ_NamingWand_Material_ST_D_DX11.bshd" "C:/Games/Steam/steamapps/common/Divinity Original Sin 2/Data/Public/NamingWizard_24295ad7-ffaa-4e6c-9b4b-8cbbbbc43f35/Assets/Materials/LLNWIZ_NamingWand_Material_SK_D_DX11.shd" "C:/Games/Steam/steamapps/common/Divinity Original Sin 2/Data/Public/NamingWizard_24295ad7-ffaa-4e6c-9b4b-8cbbbbc43f35/Assets/Materials/LLNWIZ_NamingWand_Material_SK_D_DX11.bshd" "C:/Games/Steam/steamapps/common/Divinity Original Sin 2/Data/Public/NamingWizard_24295ad7-ffaa-4e6c-9b4b-8cbbbbc43f35/Assets/Materials/LLNWIZ_NamingWand_Material_STI_D_DX11.shd" "C:/Games/Steam/steamapps/common/Divinity Original Sin 2/Data/Public/NamingWizard_24295ad7-ffaa-4e6c-9b4b-8cbbbbc43f35/Assets/Materials/LLNWIZ_NamingWand_Material_STI_D_DX11.bshd" "C:/Games/Steam/steamapps/common/Divinity Original Sin 2/Data/Public/NamingWizard_24295ad7-ffaa-4e6c-9b4b-8cbbbbc43f35/Assets/Materials/LLNWIZ_NamingWand_Material_ST_S_DX11.shd" "C:/Games/Steam/steamapps/common/Divinity Original Sin 2/Data/Public/NamingWizard_24295ad7-ffaa-4e6c-9b4b-8cbbbbc43f35/Assets/Materials/LLNWIZ_NamingWand_Material_ST_S_DX11.bshd" "C:/Games/Steam/steamapps/common/Divinity Original Sin 2/Data/Public/NamingWizard_24295ad7-ffaa-4e6c-9b4b-8cbbbbc43f35/Assets/Materials/LLNWIZ_NamingWand_Material_SK_S_DX11.shd" "C:/Games/Steam/steamapps/common/Divinity Original Sin 2/Data/Public/NamingWizard_24295ad7-ffaa-4e6c-9b4b-8cbbbbc43f35/Assets/Materials/LLNWIZ_NamingWand_Material_SK_S_DX11.bshd" "C:/Games/Steam/steamapps/common/Divinity Original Sin 2/Data/Public/NamingWizard_24295ad7-ffaa-4e6c-9b4b-8cbbbbc43f35/Assets/Materials/LLNWIZ_NamingWand_Material_STI_S_DX11.shd" "C:/Games/Steam/steamapps/common/Divinity Original Sin 2/Data/Public/NamingWizard_24295ad7-ffaa-4e6c-9b4b-8cbbbbc43f35/Assets/Materials/LLNWIZ_NamingWand_Material_STI_S_DX11.bshd" "C:/Games/Steam/steamapps/common/Divinity Original Sin 2/Data/Public/NamingWizard_24295ad7-ffaa-4e6c-9b4b-8cbbbbc43f35/Assets/Materials/LLNWIZ_NamingWand_Material_ST_R_DX11.shd" "C:/Games/Steam/steamapps/common/Divinity Original Sin 2/Data/Public/NamingWizard_24295ad7-ffaa-4e6c-9b4b-8cbbbbc43f35/Assets/Materials/LLNWIZ_NamingWand_Material_ST_R_DX11.bshd" "C:/Games/Steam/steamapps/common/Divinity Original Sin 2/Data/Public/NamingWizard_24295ad7-ffaa-4e6c-9b4b-8cbbbbc43f35/Assets/Materials/LLNWIZ_NamingWand_Material_SK_R_DX11.shd" "C:/Games/Steam/steamapps/common/Divinity Original Sin 2/Data/Public/NamingWizard_24295ad7-ffaa-4e6c-9b4b-8cbbbbc43f35/Assets/Materials/LLNWIZ_NamingWand_Material_SK_R_DX11.bshd" "C:/Games/Steam/steamapps/common/Divinity Original Sin 2/Data/Public/NamingWizard_24295ad7-ffaa-4e6c-9b4b-8cbbbbc43f35/Assets/Materials/LLNWIZ_NamingWand_Material_STI_R_DX11.shd" "C:/Games/Steam/steamapps/common/Divinity Original Sin 2/Data/Public/NamingWizard_24295ad7-ffaa-4e6c-9b4b-8cbbbbc43f35/Assets/Materials/LLNWIZ_NamingWand_Material_STI_R_DX11.bshd"
Timestamp: 28-02-2018 04:01:55:096
Function: LSMaterialPlugin::MaterialFileHelpers::DoGenerate
Location: ..\MaterialFileHelpers.cpp (390)


Can anything be done to finally fix this issue? I'd like to be able to finally create materials, rather than modifying existing ones (and hoping they have the properties I'm looking for).