Assumptions -
The script runs "on start" so no trigger needed?
Runs when the area is loaded/reloaded?
Is a final Null state after the character is looted?
Is there implications in terms of always iterating or will it only run once?

the scrip complies with no errors.

trying to figure out the best way to test it...
macgyver some rig in my builder area, or just go prod on a group run through...