I best update.
You know community messaging it not a priority at this point, I hope you understand.
There is a priory scale in play here.
Much to talk about on the going's-on.


Scripting
Its a challenge for me.
I have been using a grading system to evaluate the priorities in term of time commitment on needed scripts. I am going after the game stopper challenges first (for my level of scripting) milestones that need to happen.

If I can't get over these very serous challenges, then I had better stop and go do something I can achieve at. Make sense?

But I am also kind of thick in the head, and I just end-up spending the time until we finally get it finish. Usually spending time that is in no-way budgeted for, or condoned if you will. Dumb amounts of time...non-economical time...

Perceived scripting challenges on the horizon:
There are the unknowns that I can't see yet. But I have built a private server and RPG/MMO world before, so I have been through it all once already, many years ago.

I need a corpse removal script, its been scoped and considered achievable, but will take a some time.

Dialog dependant scripts.
But these are mostly fetch and not considered major challenges.

I would like to do some fancy effects on some events. I haven't had time to research on this. These ideas are mostly Dialog driven events, but I'm sure I will have to find the time to do the research , test and the debugging...

I think* I'm over the hump in terms of the scripting side. I can't see there being any game stoppers on the horizon, but who really knows... Doesn't mean my plate isn't full right now also but (need to change focus now, so I don't come up with any wacky ideas that take 45 hours to get a POC working script.) Must stay focused!

Design
Its sprawling already. I wanted the world to feel like I can free roam and in play testing I was happy and surprised at that part.

It's not empty and I love the art objects and effects, its a beautiful looking game for sure... I love how dark and foreboding it feels already...

Monsters have been placed in dungeons and lairs. These positions are strategically placed with boss holding down the most protected position in the lair. I am happy to add that their- respawing monsters and bosses! MMO style. Yes the treasure respawns!

What we have here is a very nice mini-mmo, but its more than that.

Its a trainer, the best part is if I want to build out this or that type/style of character class you can experiment with the development and combinations. You will have a great platform to do this from. Hopefully, enough content in the world so it doesn't get repetitive quickly.

I really want to have the mod cover the 30 levels with monsters and content. But that is a massive undertaking. Right now in testing I can get to level 4 before I find some issue I want to go polish or change. The supporting zones around the town are mostly, 1-4, then 4-6, the 6th level boss monsters get as high as level 7.

There are already about 45-50 new monsters. Re-names specific to my needs. Orc's will be 10-12 level and I have a massive citadel planned.. Just finished reading R.A Salvatore "The Orc King" and loved it, so I have a fresh take on what I want out of the orc's.

The Orc's are the Dragons army that Magus is having his issue with and the Dragons lair hopefully will be scaled to level 30 boss. I feel like I may have to cut this mod in two.

It going to get too big! I see 20 or more dungeons with 5 already finished. (said enough on this moving on)


Story and dialog development.
I am not a writer. So I have to spend massive chunks of time on story, conversations with NPC's. Planning how specific evens will pan-out.

I have kept that part simple in theory; hopefully it doesn't get complicated like I usually turn things into...


So again, with out giving away the farm, that's were I'm at!

Its moving along. I am happy and very engaged. I want to finish.. enjoying it now that you can play through. I have spent very little time actually playing as a character in DOS2 so now that I have a world to play in , and its my world. Its fun just to explore and level up, hoard treasure! I found the Larians world very well well yawn. Sorry Larian... So hopefully this is the dark and evil solution to that...

Last edited by Detect; 07/03/18 02:24 AM.