Can't do that either.
This is the bloody Main Quest of Act 3, and there's fat chance I'd replay a week worth of gaming for a maybe, which maybe can change every time I visit the bloody place, and can't check either the spawning as it happens in a locked-away place.

I thought I'll give 5/5 for the game. If this can be fixed, it'll still be 4/5. If can not be fixed then the game is inherently broken, and don't worth your 50 cent.

PS: has 3 saves near when it opens, and all have the stucked ghost, so it's not Ididn't even try. Despite that way I again had to fight all the Blood Knights With Respawnitis. Ye, the bloody hardest monsters up till the point tend to respawn Just Because Bug at conditions.

EDIT: would it help if I would try to hex-teleport to the merchant? Or that'd just crash and corrupt the whole game?

EDIT 2: ormaybe there's someAoE-spell which could hit through wall (and available in the game at this point)?

Last edited by twillight; 08/03/18 08:45 AM.