Game v3.0.180.158

Game Master mode
- Added Game Master Journal feature: allows the GM to plan a campaign with notes and descriptions of events. This is not visible to the player.

- You can now make a copy of a scene

- Introduced "level lock" mode on spawn monsters panel! Mode automatically scales spawned creatures/item to selected level

- Fixed a possible crash when clicking on certain campaigns in the Campaign List window

- Fixed a crash related to changing atmosphere several times

- Fixed items spawned by GM being unidentified by default

- Fixed selection issue in vignette on client side for players using a controller

- Fixed character position issue when host loads a scene from a mod and then disables the mod

- Fixed deactivated characters not being visible when gm does a party reroll

- Fixed items not being tagged as “unidentified” to players, even though the
GM specifically made items to be like this

- Fixed broken characters when doing a party reroll and having players in splitscreen reconnect

- Fixed GM not being able to use Vignettes after using travel function on the overview map

- Fixed players with controllers being able to choose vignette answers before they are published

- Fixed vignette text that is displayed for players using a controller

- Fixed the combat log for the GM after doing an initial possess of the same creature

- Fixed Edit Skillset Sheet being broken after party reroll if the GM gane a player more than 12 skills of the same school

- Fixed available skills for several creature types (several had too many by default)

- Fixed GM not being able to drag and drop items from the ground onto creatures

- Fixed hotbar being active on the overview map screen when using a controller

- Skills dragged onto NPC’s no longer require that NPC to have free memory slots

- Equipment now scales with characters changed by the GM (not for players)

- Fixed UI buttons overlapping text

- GM can now create unidentified items

- Player can use combat log in global pause mode

- Fixed game crashing when loading a savegame made with an addon after removing that addon

- Fixed rare issues with dead and joining characters during party reroll

- Fixed some creature portraits

- Fixed overview map blocking when travelling with a sticky on it

More info here

Last edited by Seter; 07/03/18 05:29 PM.

Rocks fall, everyone dies