Originally Posted by Strato Incendus
@caninelegion: Perhaps we are not talking about the same thing? I don't have all the English skill names present, since I play the game in German, but I've watched a couple of English Let's Plays.

I was referring to the Warrior skill where you automatically quickly approach your enemy to hit him with a melee weapon. If I do that and have my bow selected, my character switches to the two-handed sword or two single-handed weapons (whatever is on the first of the three weapon fields), and continues to fight with those. I do not lose my bow, I can simply reselect it by pressing F2 (since I always have my bow on the second weapon field).

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If that is the case, then it is different in the English and German versions. In the English version, if you have a bow deployed and rush attack (what you described), the bow is no more - not in my inventory, completely lost - and my character attacks with fists. Alternately, it may be because I don't use the alternate weapon feature.

EDIT: That was it! You solved an irritating problem I was having. smile I just need to use the backup slot. Thought it fairly useless prior.



I'd say that's true for most of the difficult encounters in DKS smile . I also don't get particular enjoyment from having to face the Killer Bunny, or Amdusias (since he has explosive arrows), or having to seal the portals in Aleroth, or facing Sassan in the Hall of Echoes (since she can one-hit you if you're playing on Nightmare), or the final fight of Ego Draconis. But that just means it feels even better when it finally works out!

With Raze, I think I remember that it works quite well if you stun him with a stunning arrow, so that he can't run into one of his healing machines once his health gets low; and then you have to pummel him down before he recovers from being stunned. Some enemies are immune to being stunned though, I'm not sure anymore whether that applies to him.


I've tried everything with him - even had advise from Raze (not the general smile ) but it just was too frustrating. I haven't even finished a game since the first one due to the zeppelin escort mission. It's more luck then skill. Same as General Raze. Apparently he can be be beat if you do everything just right, almost zero tolerance, and are lucky with knockdowns, and build your creature just for his fight. I like a good fight - I do enjoy the others you mentioned - but I like to win by thinking rather then twitching. I also avoid the task with the moving platforms that results in a chest with random loot for much the same reasoning.

Last edited by caninelegion; 17/03/18 02:39 AM.