Yeah vendor are annoying...there are patterns to enforce items to change at the vendor... but it takes tremendous time.. so that you get the proper item with the stats you're looking for...
Been a while since I've used it but I've already described it earlier in this forum...months ago.....
There is some sort of a 3 wheels system:
When you speak at a vendor, the items listed are good for one hour and will change after that.
Each time you speak to a vendor, the wheel click one turn (wheel with about 6 click). All vendors use the same wheel. When speaking with that vendor, it loads the item listed for that specific vendor using that number. So if you see a uniq belt and you don't want that, since this wheel is part of your savegame, you can load your save game before speaking with him, instead talk to any other vendor first and then speak with that vendor again... the wheel would have click twice and therefor load the next set of items in line and let's say show you a uniq ring.
Now that you know how to get a uniq ring, the said ring might not have the stats you're looking for. Therefor there is another wheel (about 30 clicks) that is hardcoded into the game (not your savegame) showing different variation of said item. So when you know that click on a vendor will show you the item you want, uniq ring, you load the game before checking the vendor for items...and therefor move the item to the next click and show you a uniq ring but with different stats...
The third wheel rotates/replaces (about 4 clicks) the first wheel's items every time an hour is spent at the vendor to completely change the available items. Hardcoded in the game, not the savegame. So for instance, you've bought the ring you've liked, but the next hour, that vendor will no longer show you any uniq ring as the new wheel does not have any on either 6 clicks....but now might be the time to look for that uniq armor witch is now showing...
but it is indead a pain in the ass to look for specific items in this game which could be improved greatly considering the almost infinite build you may want to be playing.....and therefor would like to have the proper stats for your own build....
So even though some items may not fit any of your characters, it might be good for another player.... +1 scoundrel even on an item +2 Pyro is good as that +1 scoundrel allows you to learn Adrenaline...
Last edited by AngeliusMefyrx; 10/04/18 12:04 AM.