It was tested a lot during EA, attribute system was even more aweful than it now is. Though they seemed never that bothered to much about our opinion of a few it seems.

Magic in general is pretty weak, and got even nerfed more because magical effects now need to two layer to apply stuff like stun or burning, while physical effects always take instantly effect.

that Warfare is the go to for pretty much every physical class, just shows how shallow they made character progression. Same goes to 'take polymorph' if you want to boost all magic damage in the early game (for additional intelligence).

In the end they only read and hardly ever discuss, so we have no idea what they are thinking and why. So this forum sometimes feels more like talking to walls.