The major weak point I see in that team is the Wizard.

The weakest team you can make is one which does 3 of one damage type and 1 of the other, because the 1 will not be able to take down their armor type very well.


You have two physical damage dealers: Ranger and Knight, one magic damage dealer in the Wizard, and Summoner who can do either. For your team to work, for the Wizard to be able to contribute reliably, the Summoner will need to focus on using elemental totems and incarnates. However, half the summoners damage comes from totems, and there's no guarantee who they'll target.


Originally Posted by Hielkevb
Ifan says his main is wayfarer but then i have to add another range character. So i put him as an conjurer because i read he the stronger you're summoning ability is the stronger that wolf of him gets.


You probably didn't read enough. Ifan's wolf is widely considered to be BAD even with max summoning, compared to the Incarnate which Summoners get.