Feature:
Expand abilities that influence SkillData in the stats editor
Description:
Example: My wife was wanting grenades to scale off of WIT. However, in the Projectile SkillData file, the "Ability" are based off the core character abilities. Is it possible to add Attributes (Wits, Con, Memory, etc.) and also Weapon skills (TwoHanded, OneHanded, etc)?
Thanks,
LordCuddles