Small additional bug with inserting runes with deltamods:

While it works, I get these errors in the message log:

[CRPGStats_DeltaModifier_Manager::ModifyObject] Inserting rune "LOOT_Rune_Thunder_Small" in object "ARM_Amulet" failed!

[CRPGStats_DeltaModifier_Manager::ModifyObject] Inserting rune "LOOT_Rune_Masterwork_Small" in object "WPN_PrimitiveHarpoon" failed!

[CRPGStats_DeltaModifier_Manager::ModifyObject] Inserting rune "LOOT_Rune_Venom_Large" in object "WPN_Cheat_Sword_1H_RuneSlot2" failed!

Category: Code
Count: 2
Timestamp: 21-07-2018 14:22:17:619
Function: CRPGStats_DeltaModifier_Manager::ModifyObject
Location: EoCShared\Shared\rpgstats_deltamodifiers.cpp (365)


Despite these errors, the runes were inserted as expected:
[Linked Image]

The deltamods were added to items given to an NPC (a trader), so I'm not sure if that factors into it somehow.

The deltamods used are:
Sword: "Boost_Weapon_Rune_LOOT_Rune_Venom_Large"
Amulet: "Boost_Armor_Amulet_Rune_LOOT_Rune_Thunder_Small"
Spear: "Boost_Weapon_Rune_LOOT_Rune_Masterwork_Small"