Thanks a lot, Kevin! This was in no way meant to be a bug report, I primareley wanted to figure out whether this is supposed to work and whether I did something wrong. But of course I am more than happy if you could check if there is a problem in the engine.
Level templates are a great feature of the Divinity Engine! Obviously you at Larian will start a project far better prepared than most of us modders, so when you actually start building a level you probably have a good idea what will be in there and which parts will be needed and can plan ahead accordingly. For those of us with a less of a scaffolding to work along, level templates allow a great degree of freedom to rearrange level parts on the fly without having to rebuild stuff.
(Also, just to mention it, they already do some crazy stuff. e.g. if one paints surfaces or movement data to the ai grid of a level template, those information will be compiled into the ai grid of the hosting level, which is amazing!)
Last edited by DerCapac; 31/07/18 12:28 PM.