Hi All,
Not sure if anyone can assist, but using the GR2Converter LSLib 1.9.1, I'm getting an error message that pops up whenever I load up the save after modifying it saying that it can detect tampering. Not sure if I'm missing any steps but here's what I'm doing:
Extract .lsv package
convert globals.lsf to lsx
Modify my character (moved some stats around and gave him some extra civil points)
convert globals.lsx to lsf (after deleting the old lsf file)
Package contents again using Version V13 and Compression Zlib
As a test I compared the contents of the new/old meta.lsf files by converting them both to lsx and it seems like nothing in there was being regenerated. Is there an additional step that I have to complete to regenerate the hash? If there's nothing at this time I don't mind just clicking accept each time I load a save, but is there any adverse effects from this?
Thanks for any information that can be provided!