Somewhat proving his point here. Sorry to say but unfortunately it's not even that hard once you understand the game's mechanics. Adramahlihk was beat in under 3 turns without even doing the quest to debuff him in my playthrough.
Just because you don't know how doesn't mean everyone else can't. I've seen this type of argument before and unfortunately it only holds up with ignorance.
I've tried to stay out of this argument but a lot of people really are against adding a harder difficulty for some reason. I don't see how it would hurt anyone in any way, and people have suggested changes for the mode that could be made by Larian in a day. I think it would be a step in the right direction for people like Froggy and I who simply want a (In my case, brutally) challenging game and don't care as much about the story or whatnot.
Unfortunately I don't believe that any mode Larian adds will be enough to cover up the issues the game has in combat, so I'll continue working on my overhaul to make the game what I believe it should have been.
I wasn't emphasizing the "under 3 turns" part as much as the "without #4 #5 and #6". The thing is, #5 and #6 can only exist in your first playthrough ever, the first time or couple first times you attempt an encounter - when you really have no knowledge of both the enemies and the surroundings. You're telling me you beat Adramahlihk in under 3 turns in your first playthrough, FIRST try? Cause from the second try onward, #5 and #6 kinda cease to exist. Otherwise, there's no need to argue, cause I beat him in under 3 turns without weakening him in my first playthrough too, but it took a fair bit of strategizing AFTER I knew what to expect. And you only singled out Adramahlihk - what about EVERY other fight? You beat them all in under 3 turns in your very first playthrough, all in your first try? Why am I asking these questions? Because that's what Froggy was saying in his post: "i could win EVERY single battle in less than 3 turns", WITHOUT all the elements he listed.
Now that that's out of the way, just so we're on the same page: I don't count myself among those who are against adding harder difficulties. I beat Veteran and do feel like it could be harder. But tbh I won't complain regardless of whether Larian is going to do anything about the game's difficulty or not. So there's really no need to quote me and argue with me about this particular issue. The point of my previous post, was to express a bit of doubt toward what Froggy described in his post. It was never about all this "making the game harder or not" drama.
EDIT: And yes, while I have a bit of doubt about Froggy's post, when I said I'd love to see how he manages to do all that, I meant it - I would love to see the kind of tactics he came up with. Now, I'd love to hear how my previous post "Somewhat proving his point here", when our "points" are about totally different things. But I guess my previous post easily sounds like it comes from some "casuls" who struggle on Explorer and hate on anyone who doesn't find the game hard enough - no offense meant to any who finds Explorer hard.