Originally Posted by 123xzcs
Originally Posted by Stabbey
In this specific case, though, I don't think there's a need to do anything. That tooltip will be accurate in the DE....


How do you know that? How do you know that the tooltip will be accurate in DE?


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The Torturer talent will allow you to apply status effects through magic or physical armor.


https://www.kickstarter.com/projects/larianstudios/divinity-original-sin-2/posts/2207876


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On the balancing side we’re squishing hp, armour and damage numbers to make rare equipment stay appealing for a longer time and smooth out some bumps in the progression. We’re also looking into community concerns about power of mages (see below), late-game scaling issues of summoners and tweaking some individual skills and talents to make them more viable. E.g. Torturer talent now allows to set DoT statuses through Armour.


https://fextralife.com/divinity-ori...changes-mechanics-skills-types-and-more/