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apprentice
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OP
apprentice
Joined: Aug 2018
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wow I think that makes a tons more sense.... so let me see if I understand correctly...
IF "!c1&!c2&!c3&c4" C1---> IsEqual(_Char,null) C2---> CharacterIsIgnoringGroundSurface(_Char) c3---> CharacterIsDead(_Char) c4---> CharacterIsPlayer(_Char) c5---> whateverFunction(_blah) ect+1 ---> THEN
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Entire Thread
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C1,C2,C3, ect?
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Zeth fox
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17/08/18 09:36 PM
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Re: C1,C2,C3, ect?
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LarIlya
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18/08/18 09:30 AM
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Re: C1,C2,C3, ect?
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Zeth fox
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18/08/18 02:36 PM
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Re: C1,C2,C3, ect?
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LarIlya
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18/08/18 06:00 PM
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