Hey there. New to DOS with the release of DOS2 on PS4 and I'm loving it!
Me and my gf are having a blast playing lone wolf on ACT 1 till full release. However, when I found that I really loved Necromancy I ran into an issue. I can't not split my main stats if I want to use a weapon while using the int-based skills in Necromancy!
Right now the only melee weapon which works with an INT-based build is a staff.
Now I'm not saying there should be a certain type of weapon that does this. I've read the posts against blood wands and staves saying they'd be able to do both types of armor damage making physical weapons salty. But to counter that, could we be able to craft say blood swords that scale off of Int? That would make a really cool death knight build which is what I really want to Role-Play as while keeping the physical damage weapons doing physical damage.
I guess what you want would be a variety of weapons which do non-elemental Magic damage instead of physical. Those did exist in Divinity 2, but I don't know if there is such a thing as non-elemental magic in DOS 2.
Even if there is, it might not be as easy. They'd need to add an INT-based weapon of each type, otherwise there will be players saying "I don't want an INT sword, I want an INT-bow, or INT-dagger, or INT-spear, or INT-mace." If they add those, that would then effectively cut in half the number of physical-damage weapons which appear, and that could be a problem in a game which has a finite amount of resources, and which already has problems with excessive importance of items, forcing players to shop for new ones each level, because they can't count on getting good drops.
That could have a great number of unforseen consequences... I suppose it's theoretically possible for a crafting recipe which converts a physical weapon to a magical one, which would fix the problem of halving drops, but I'm not sure one will be added, since crafting is already in need of an overhaul.
Till then I guess I'll be splitting Str-Int/Fin-Int for melee necro. Thanks for reading community.
Unless you're a Lone Wolf, that is perhaps the single fastest way to make a completely worthless character. Never split between two primary attributes (STR, INT, FIN) in a 4-person party. You can only really do one damage type at a time, so you will be cutting your damage output in half.