If you compare the attributes system of the first game with the attributes system of the second? Is it really 'subjective' to define which offers less depth in regards of character developement? I don't think so.
I'm pretty sure most of my criticisms are objective flaws of the game, just because you are subjectively less bothered by them, it does not make those criticisms arbitrary subjective flaws.
Also just because a small number only shows up in the forums, it does not mean only a small number agrees to the criticism.
Regarding steam achievements less than 25% finished the game in its original state:
- 11,2% in Explorer Mode
- 9,1% in Classical Mode
- 2,8% in Tactical Mode
- 0,4% in Honor Mode
44,2% met with Mastr Siva, which is as far my friend and I got before he lost all interest.
If I'm not mistaken mods deactivate all achievements, so those achievements mean, that most people did not finish the game at all or only while using mods. Though on the other hand DOS got finished by 7,6% and DOS EE by 8,6%. So perhaps those numbers mean nothing at all in the end.

If 90% of my posts are repetition, it is most likely because most of these issues stayed the same since EA or got even worse and a lot of people started topics again and again about the same issue and just partook in the resulting discussion. In the end I guess, I just like to discuss.
For some issues I suspect, that Larian just has no idea how to fix them and others are probably just to time consuming to really bother. So I guess, the only hope remains, that the third game will make things better and not even worse.