God damm there is just too much variety of peoples preference of what they want in a game in terms of difficulty.
Somebody wants it to be easy or just a stroll to see the storyline, some want it to be harder, some want inbetween. You would think that out of the 4+1 new difficulty options to chose from it could cover everyones desire for what the difficulty should be.
Unfortunately not. It seems the lower end is fine, with the story mode and explorer or classic mode. But the higher end, i.e. tactician has still alot to be desired for because it simply is not hard enough.
They should have increased the challenge alot more on the higher end of the difficulty, because then that could make every type of player happy all the way from easy to really hard!