It's not my first playthrough.

I kind of wish to do talking + persuade on my main.
I wish to unlock most hidden treasure, so wits on one of them is necessary.
I hate wide skills on most of my party members, I kind of think rogue can do necro+scroundel+poly, but I find huntsman on same character that use daggers and scroundel skills very dislikable.
when it comes to warfare+ scroundel, I find that nonsense thing. I think warfare+necro+hydro makes it decent enough. I see no need for scroundel in this build.
I wish my main can do talking on the ship tutorial + do damage on certain doors without getting his weapons damaged.