At launch Ive played the game up to act 2 with a party of tank, heal, ranger and mage. Only really worked in Act 1.
As far as I remember (its been a while) tanking in this game is not really possible ? In act 2 mobs are constantly porting and jumping around.
I really dont like melee except for real tanky charkters, and I always play a mage if I can in RPGs/MMOs.
SO i figured I would try a new game on the definite edition with a mage type party. I really like spells like fireball, chain lightning, blizzard and these type of spells. I also loved my dual wand witch in DOS1, is that also a thing here maybe ?
So what would you recommend as a 4 player magic party ? And how do they survive without a tank charakter ? All must be build tanky ?
Thanks in advance.
Last edited by crusher1980; 06/09/18 08:00 PM.