I Downloaded the following version from GOG
divinity_original_sin_2_editor_v9?
Is this the correct one (it's the only one on there)
I've tried to use load the engine I keep getting "Glasses has stopped working" message. As far as I can tell the path is correct and I moved the edidor folder in K:\installed\Divinity - Original Sin 2\DefEd\Data folder
What am I missing?
config file
<?xml version="1.0" encoding="utf-8"?>
<config xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="[url=http://www.w3.org/2001/XMLSchema-instance">]http://www.w3.org/2001/XMLSchema-instance">[/url];
<RenderShadowProxies>true</RenderShadowProxies>
<AutoReloadAIGrid>false</AutoReloadAIGrid>
<CullRatio>0</CullRatio>
<AssertsEnabled>false</AssertsEnabled>
<OpenMessagePanelOnError>true</OpenMessagePanelOnError>
<MaxCommandHistory>40</MaxCommandHistory>
<MemoryTiming>1</MemoryTiming>
<TextureAtlasIconPath />
<DataPath>K:\installed\Divinity - Original Sin 2\DefEd\Data\</DataPath>
<DisplayExtraInfo>false</DisplayExtraInfo>
<UseMinimalChecks>true</UseMinimalChecks>
<UseP4>false</UseP4>
<LoadModuleCache>false</LoadModuleCache>
<LoadLevelCache>false</LoadLevelCache>
</config>
Update Error report
[08-09-2018 09:56:12:880][D:\Jenkins\workspace\Repo\RS3.0_FW3.0\ModNew\Stable\LSProjects\Framework\Code\GameEngine\ResourcePackage.cpp 112 ls::ResourcePackage::Visit]: The resource file is newer (version: 3.5.0.9) than your code version (version: 3.1.4.0).
Last edited by Kidalot; 08/09/18 09:59 AM.