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Joined: Jan 2018
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Kidalot Offline OP
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I Downloaded the following version from GOG

divinity_original_sin_2_editor_v9?

Is this the correct one (it's the only one on there)

I've tried to use load the engine I keep getting "Glasses has stopped working" message. As far as I can tell the path is correct and I moved the edidor folder in K:\installed\Divinity - Original Sin 2\DefEd\Data folder

What am I missing?

config file

<?xml version="1.0" encoding="utf-8"?>
<config xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="[url=http://www.w3.org/2001/XMLSchema-instance"&gt]http://www.w3.org/2001/XMLSchema-instance"&gt[/url];
<RenderShadowProxies>true</RenderShadowProxies>
<AutoReloadAIGrid>false</AutoReloadAIGrid>
<CullRatio>0</CullRatio>
<AssertsEnabled>false</AssertsEnabled>
<OpenMessagePanelOnError>true</OpenMessagePanelOnError>
<MaxCommandHistory>40</MaxCommandHistory>
<MemoryTiming>1</MemoryTiming>
<TextureAtlasIconPath />
<DataPath>K:\installed\Divinity - Original Sin 2\DefEd\Data\</DataPath>
<DisplayExtraInfo>false</DisplayExtraInfo>
<UseMinimalChecks>true</UseMinimalChecks>
<UseP4>false</UseP4>
<LoadModuleCache>false</LoadModuleCache>
<LoadLevelCache>false</LoadLevelCache>
</config>

Update Error report

[08-09-2018 09:56:12:880][D:\Jenkins\workspace\Repo\RS3.0_FW3.0\ModNew\Stable\LSProjects\Framework\Code\GameEngine\ResourcePackage.cpp 112 ls::ResourcePackage::Visit]: The resource file is newer (version: 3.5.0.9) than your code version (version: 3.1.4.0).

Last edited by Kidalot; 08/09/18 09:59 AM.
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The GoG Engine is not released yet.

Expect a release after the weekend. We will keep you up to date on when it's here smile

Sincerely,
Kevin


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Kidalot Offline OP
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Thank you, I just don't know where to get information from GOG version of the game everything seems to relate to Steam.

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Why is the GOG release taking so long? I need this...

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I agree, made worse by the fact there is no communication about the release date whilst Steam users can freely use this. It's infuriating.

Although I'm still grateful that we don't have to pay extra for this or the Definitive Edition.

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Whelp... it's Sunday, and still no editor. I'm beginning to think that they've abandoned GOG for the Steam platform. In which case, much of the modding community will be alienated.

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I have a feeling this has more to do with GoG than with Larian.


My GM Add-ons on Steam.
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It's fine. I'll just sit here nursing a scotch. Crying, softy...

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Scotch is gone... I've sobered up, and begun to lament the fact that it is indeed Monday, and there's *still* no editor.

Last edited by selpa'i; 17/09/18 11:11 PM.
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Hi everyone,

The DOS2DE editor should now be available on GOG. Happy modding and please continue to let us know if you experience any issues!

Jannik

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Oh, thank God. I thought that i was going to have to drink myself to death!

Last edited by selpa'i; 18/09/18 12:26 PM.

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