I've been re-playing the game after the definitive edition release (in the hopes that maybe the ending is better now), and I'm still running in to the same stuff before, like the tooltip delay not being configurable so I have to wait for a second to compare a piece of gear to what each of my party members are wearing, and the same Warfare vs. Ranged bug. Specifically:

On my crossbow / bow users, Ranged says it gives +5% damage per point, Warfare says it gives +5% physical damage per point. Why is it, then, that when I swap 10 points of Warfare for 10 points of Ranged on a bow user, I see a 60 point drop in damage? :

Warfare 10, Ranged 1:
512-534

Warfare 1, Ranged 10:
452-471

Shouldn't they be equal? If one gives a 50% bonus for physical damage, and the other gives a 50% bonus for bows, why aren't they interchangeable / the same?