I know the bonus of twohanded weapons an critdamage. But this is maxium arround 110%. DW has 250%, 2h has 360% in the test. 100% damage are arround 15k damage. But not 35k.
But if all 3 attacks are criting and they all do 21k damage, the DW does 63k damage and this is weaker than 2h but it is in the tolerance because of the critdamage (2h up to 76k damage).
I mean 3 attacks and 2 attacks: if you attack with the DW-Weaponability (you get after equipping two weapons) your char makes 3 weaponswings, with a normal attack 2 weaponswings.
My testchar made with 360% critdamage, 17k Characterdamage around 70-80k/hit with mouseclick.
The same gear (without bonuses in DW or 2h) with 250% critdamage, 17k Damage does only around 30k damage (1st swing 10k, 2nd swing 21k-crit)
When i use the 3point-attack i have seen in the log: 1st attack 10k, 2nd attack 10k, 3rd attack crit 26k. But i have over 100% critchance (132%). So why do the frist attacks not crit?
I think this are not the resistances. Because the logs shows that the frist attacks are no crits, only the last is a crit. And the restances are in %. x% from 70k is the same value as x% from twice/three 35k/23k. This is only relevant when the resistances are a fix value and not %.
example:
25% from 100k is 25k -> 75k damage left
25% from 50k is 12,5k -> 37,5k left
25% from 50k is 12,5k -> 37,5k left
37,5k+37,5k=75k from the 100k hit.
My plan was it to play a meeleclass with maximum movement (teleport from huntsmen and Scoundrels, jump and charge from warfare) and physical damage. But i was not sure which weapon: 2h or DW. But if i have 40% less damage for 20% dodge.. i choose the damage. But i like the DW-Style more.
DW with Scoundrels is not my gameplay. I have to play with daggers and as stealth-assassine. Thats not mine. I am a brutal warrior. And i will play as lone warrior with an archer/ranger as 2nd char.