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Joined: Oct 2017
K
stranger
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stranger
K
Joined: Oct 2017
I have created a new effect which locate in my mod fold, however, it seems the stats editor could not recognize the file name of custom effect.
Wish the effect tutorial coming sooner.

Joined: Dec 2013
old hand
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old hand
Joined: Dec 2013
Did you refer to the documentation on the wiki for the AllSpark effect editor? You need to compile the effect and create a new effect resource via the content browser before the game will find it, if you have not done so already.


DOS2 Mods: Happily Emmie After and The Noisy Crypt

Steam Workshop
Nexus Mods
Joined: Oct 2017
K
stranger
OP Offline
stranger
K
Joined: Oct 2017
I click compile effect,but it doesn't create a .lsfx file or replace the original .lsefx file in my mod folder.
Then I found a .lsfx file in Divinity Original Sin 2\DefEd\Data\Public\(mymodname)\Assets\Effects\Effects_Banks, I not sure if it is the right file.

Thank you! After tested, I assume that is the right file, and the new effect work fine with me now!

Last edited by KiyamaHarumi; 24/09/18 08:40 AM.

Moderated by  Larian_KVN 

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