In the beta at some point (I forget when exactly) all the AI decisions were written to log (.txt) files.

You could look at these and see the numerous different scenarios the AI had considered and why it then picked the one it did.

It sure would be nice if you could turn it on again as it was quite fascinating to see how the AI worked.

To (not) answer your question, it depends if the taunt (attack me%) overrides other considerations (Glass Cannon%, stinking talent%, whatever else they consider%)