Today I tried for the first time to cancel a stance - Ranged Precision Stance - during a fight, by re-selecting the skill (like it works outside of a fight), but it couldn't be cancelled. The only info I could find about this is this post on reddit,
https://www.reddit.com/r/DivinityOr...w_cancel_a_stance_on_ps4_version/cyqgwpr, in which according to the poster, a stance cannot be cancelled in fight in DOS:EE. Could someone confirm this is true and that it's not a bug or otherwise?
Part of my uncertainty is due to the fact that in the following fight, I had three characters flee only for them to somehow go back into fight mode even though they were at the waypoint and no longer in the vicinity of the fight. This didn't have implications on the fight like the inability to cancel the stance, but it does make we wonder whether the inability to cancel the stance was a similar oddity.
Thanks in advance.
Edit: Thanks for linking the link for me.. I noticed I'd forgotten after I posted and tried to edit it but couldn't with this being my first post and all