After playing a little bit with this I've discovered that the chained characters doesn't behave like they should either.

It used to be that if you clicked on a chained character to go to a spot, then took control of the character it was chained to and started moving that character, then the chained character would run to the spot where you sent it and when it got there and you were still moving the character it was chained to, then it would return to that one.

Now it just instantly stop and go to the character it's chained to. The move order instantly get canceled as soon as you take control on a different character either, if it's chained to another character or not.

I find this issue with the game EXTREMELY annoying as it take so much more time to set up for a fight, and the set up often get screwed up, especially it there's sneaking involved. You have to move every character all the way to it's spot before you switch to a different character. You can't just click "you go there" then take control of a different character and do the same with that one while the first character is moving, because the character instantly stop when you switch character.

Last edited by Skeptical_Bunny; 21/02/19 01:49 AM.