One of the problems, though, is it isn't clear which quest paths can help you level up. And very few quest path can be completed within a level, one almost always has to come back after leveling up. Which is difficult enough on its own, but the whole quest naming and organizational convention when looking at the Log is so convoluted it is difficult to follow which quest is actually which, or which are really related or sub-quests. The Quest Log is a hot mess.

Both in Fort Joy and especially now after I've escaped Fort Joy I keep hitting a level gap in just about every quest and I am having a difficult time figuring out how to level up enough to complete varying quests. I keep thinking a certain quest should be simple enough to get some more experience but then I hit a brick wall.

I am not a fan of the magic skill "Restart fight" as a valid tactic, but this game seems to make take that strategy to a whole new level. Not deal breakers but annoying all the same. I do a lot of wandering around.

Secondarily I hate when my physical or magic armor seems to be one shotted by enemies, even of a lower level than me. Without really being able to pre-buff this is just cruel and unusual punishment.

Joe