Hello,
I'm pretty sure that this has been suggested before, but it'd be nice if surrounding NPCs wouldn't confront/interrogate your player character(s) after they SHOULD have gotten away with stealing something.
For example, I've used Chameleon Skin to make my player character invisible and steal something and yet an NPC in the area will immediately make a beeline toward another one of my characters (even if those characters are in a totally different area) and start accusing them of stealing. That doesn't make sense to me and it's super frustrating.
There's also no way to reliably lure NPCs away from an area in order to steal something while they're gone, so I always have to steal an item, read it's inventory description really quick, and put it back before a random NPC inevitably takes notice.