Hi @Ganesha303
I hope you can help me out. Seems like the creator of this editor is no longer working on this.
Im just trying this now and I am getting an error. What version are you playing with and what version of the editor are you using?
Thanks!
<code>
Internal error!
System.ArgumentException: '.', hexadecimal value 0x00, is an invalid character.
at System.Xml.XmlUtf8RawTextWriter.InvalidXmlChar(Int32 ch, Byte* pDst, Boolean entitize)
at System.Xml.XmlUtf8RawTextWriter.WriteAttributeTextBlock(Char* pSrc, Char* pSrcEnd)
at System.Xml.XmlUtf8RawTextWriter.WriteString(String text)
at System.Xml.XmlUtf8RawTextWriterIndent.WriteString(String text)
at System.Xml.XmlWellFormedWriter.WriteString(String text)
at LSLib.LS.LSXWriter.WriteNode(Node node)
at LSLib.LS.LSXWriter.WriteNode(Node node)
at LSLib.LS.LSXWriter.WriteNode(Node node)
at LSLib.LS.LSXWriter.WriteNode(Node node)
at LSLib.LS.LSXWriter.WriteNode(Node node)
at LSLib.LS.LSXWriter.WriteNode(Node node)
at LSLib.LS.LSXWriter.WriteNode(Node node)
at LSLib.LS.LSXWriter.WriteRegions(Resource rsrc)
at LSLib.LS.LSXWriter.Write(Resource rsrc)
at LSLib.LS.ResourceUtils.SaveResource(Resource resource, String outputPath, ResourceFormat format, FileVersion version)
at D_OS_Save_Editor.Savegame.<UnpackSavegameAsync>d__33.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at D_OS_Save_Editor.MainWindow.<UnpackSaveAsync>d__14.MoveNext()
v1.6.0
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