I enjoyed D:OS 1 & 2, but never finished them, and there's one reason why:

Every single damned battle was a white-knuckled, balls-to-the-wall fight to the death. I want my gear, leveling and rewards to actually mean something, so that just for a while, after finding a particularly awesome sword or armor, I can breeze through and have a sense of power, destroying enemies for a while. It was always that was in Baldur's Gate. It was *NEVER* like that in D:OS.
BG would reward your extensive and thorough searches with a spectacularly cool artifact or piece of gear - and the game was significantly easier for a level or two. On the other hand, I literally almost-died in every single trash-mob battle in D:OS2.

I also want to say that it's OKAY to not have every single fight triggera huge set piece war, with 17 varied enemies of all shapes, sizes and affinities. It just becomes such a slog, that when ANY fight is triggered (even the silliest of skeleton-fights), 7 skeleton melee fighters, 2 extra large brutes, 4 skeleton-dogs, 3 skeleton mages, 4 zombies who explode with acid, a lich king who teleports, and a lightning-shooting skeletal sorceress - all pop out at once!

And then 20 feet up the road, another battle is triggered with 6 lava dogs, 2 lava frogs, 4 lava snails, a molten queen magic-user, 3 teleporting ghosts, 2 armed soldiers, and 3 archers all jump out at the same time. Like, FFFFFF. Here we go, yet again, every single time. And we're all at almost-zero health at the end. Yet again. It just gets very tiring.

Sometimes, maybe I can just fight a couple trash mobs and kick their butts and feel powerful??? And then move on and kill a soldier by himself? Please???

TLDR: BG1&2 let you become/feel very powerful at regular intervals, and absolutely slaughter the bad guys. Larian RPG's tend to make every single battle a fight-to-near-death. It gets very tiresome after 20/30/40/50 hours. I hope you guys can... not make it "easier"... but make it so that there's a rollercoaster of power vs vulnerability.

Last edited by Saint Gherick; 06/06/19 06:26 PM.