With an recent comment saying that "misses (that worked on bg1/2/iwd1/2/nwn1/2 and is present even on action games like D1/D2) doesn't work on a video game", i was wondering if Larien would change the PnP rules
“The very obvious one would be that you tend to miss a lot when you roll the dice, which is fine when you’re playing on the tabletop, but it’s not so cool when you’re playing a video game,” Vincke said. “We had to have solutions for that.” Source
https://www.tatech.org/baldurs-gate...es-place-after-dds-descent-into-avernus/After reading it, i just wonder. Did he played the first two BG games? Did he played even mainstream action games such as Diablo 1/2? Morrowind? Daggerfall? Did he played NWN1/2? Or even old school games like Might & Magic VI-VIII?
Missing works on ALL OF this mentioned games Missing is an important part and an small change on misses will lead to bigger and bigger changes. For example, if
an longbow will almost always hit, then longbows can't have the same historical accurate range that they have on D&D and the range will be probably nerfed to nerf-like range aka 13m, Even an basic Fireball, not subjected to evasion/improved evasion will be awful. And how spells like Finger of Death will work?
To remove misses and saves, you need to re write completely the game And Sword Coast Legends tried it. I honestly don't like DOS2 combat where no armor deflects your blows, nobody evades/blocks, but you need to impale the enemy 20 times with an spear to kill him and the combat fells much more like puzzle.
I wanna do epic stuff like assume an dragon form and raise an undead/elemental army, like i can do on Pathfinder Kingmaker
![[Linked Image]](https://i.redd.it/pni97eot1v231.jpg)
Wanna spells like Finger of Death to fell like i an the master of life and death itself and face enemies that use this powerful spells against myself without cooldowns or other similar mechanics. But some people like DOS2 combat, so i suggest. Wanna change the rules? Do it, but make
OPTIONAL. Just like most D&D based games,
has an difficulty called "core rules"Or at least allow modding and let the player make the game into more pnp-like. NWN2 for eg, i hated when played as an warlock for the first time. When installed an mod that fixes warlock to be more pnp like, loved the game. Exactly because my tentacles grapples the enemy, i can cast multiple the dead walk and control up to caster level * 2 HD worth of undead, etc.