Hi there,
So i have created a character script which should apply invisibility for 1 round when killing an enemy. But the problem is that after a kill invisibility is applied but it is removed instantly again.
That is what i tried:
Code
EVENT OnKillEvent
ON
	OnDie(_, _, __Me, _)
ACTIONS
	CharacterApplyStatus(__Me, INVISIBLE, 1)

Any suggestions?

Last edited by Meldexun; 22/06/19 10:05 PM.