bounded accuracy solves the OS2 numbers bloat problem.
it does not however solve the issue of overleveling the content if you are a completionist

level scaling can be a double edged sword.
i like a bit of it.
What i dont like is stuff like WIzardry 8 where, if you overlevel too much you can end up with some figurativeely unwinnable encounters on the first road.

Last edited by Sordak; 28/06/19 11:54 AM.